Scapin’, for instance, lets anyone create customized virtual spaces to hang out with friends or strangers. In some ways, it’s Roblox for adults. Other startups, like Dreamworld and Manticore Games, are blurring the lines of sandbox games, social networks, and customized virtual spaces.
Traditional publishers and social networks will have to compete with self-serve platforms to offer creators the best growth, monetization, and infrastructure. That’s a win for audiences who get more diverse content, as well as creators who get a more stable career path.
Maybe it’s not the achieving stuff that makes us happy, but rather the act of chasing after achievements. Most people need to feel that they are contributing to society. At least for me, when I try to picture my ideal days, it doesn’t matter if I’ve accomplished anything in the past. But my visions always involve working towards some kind of goal... See more