I am so confused by the “play-to-earn” model 😭
Players earn tokens by winning battles, and other people buy tokens from them in order to participate in the game.
What happens when demand from new players fails to cover payments to old players?
What am I missing?
The first TV shows were cameras pointed at radio shows. The first mobile phones looked like miniature desktops. When new paradigms come online, we have a tendency to first clone the old before making something transformative, like Westworld or the iPhone.
To the extent that Substack fixes something in the journalism industry, it might be compared to GoFundMe—a survival mechanism whose resources are unevenly, arbitrarily distributed, laying bare systemic problems without directly tackling them.