Sarah Drinkwater
@sarahdrinkwater
@sarahdrinkwater
art and commerce and
Photographer and new media artist Olivia Alonso Gough, aka @bug_girl_69, discusses working with different tiers of creativity, establishing a routine, and not going to grad school unless it's free.
The way managers are taught to run companies seems to be like modular design in the sense that you treat subtrees of the org chart as black boxes. You tell your direct reports what to do, and it's up to them to figure out how. But you don't get involved in the details of what they do. That would be micromanaging them, which is bad.
Hire good people and give them room to do their jobs. Sounds great when it's described that way, doesn't it? Except in practice, judging from the report of founder after founder, what this often turns out to mean is: hire professional fakers and let them drive the company into the ground.
Just a lovely personal site - copywriter I want to remember.
Status Signaling and why curation is important
Just proved the thesis of this piece - on the endless selfish human desire to signal - in adding this to my sublime nail painting emoji
Open Source Software and Collective ownership, Coops, and User Owned Platforms
I would argue that this is roughly the state of "open source" today. It is the modern software developer’s marmelade, with the OSI as our Konfitürenverordnung, continuing to aggressively enforce a phrase that has since evolved in the popular vernacular.
"open source" is not the logical negation of "closed source"
Open source is a development methodology; free software is a social movement.
Now that Open Source is heavily depended on by nearly every commercial company, we’re running into sustainability and maintainability problems. These are problems that really didn’t exist at scale before. A very famous recent example of this is the XZ Utils backdoor exploit, where an open source maintainer accepted a subtle but significant compromise from a bad actor, partially due to burnout and harassment of the maintainer.
However, I see this in nearly every maintainer that I talk to. It’s almost impossible to make money by writing and maintaining Open Source software, due to several factors. Everyone wants and expects free shit, and nobody feels that they need to support the people making this all possible.
The strange new truth is that most open source developers and maintainers are now patronized by large corporations.
What would be more ideal is to have not one company paying each developer, which is subject to the whims of corporate KPIs and management changes, but instead to have thousands of companies pay a very small amount to professional maintainers.
The main problem is that there is no good way to do this currently. There is little to no incentive for companies to do this and there are few ways to aggregate and disperse such funding.
The second growing problem in the Open Source ecosystem is the problem of the new generation of Commercial Open Source.
Developers have now been growing up for decades loving Open Source and open communities, and when they start companies and projects, by default they want them to be open. However, there are corporate sustainability issues with Open Source, just as there are with individual maintainer. Somewhat ironically, The Man is now using Open Source licenses to stick it to the developer!
Worldbuilding and