P

Peter Hagen

@peter

Curious about better reading, incentives / game design, bootstrapping, and too much more. Hopeful that Sublime will be a better Twitter for ideas.
lindylearn.io
  • from Backlog size is inversely proportional to how often you talk to customers by Zarar Siddiqi

  • from The Last of Us Part 2 and Horizon Forbidden West cost Sony over $200m to develop each by Jeffrey Rousseau Staff Writer

    Game Development

  • from Article

    Fighting Bureaucracy

  • from Details emerge of surprise board coup that ousted CEO Sam Altman at OpenAI by Benj Edwards

    OpenAI

  • from Q&A with Hans Rosling (Part 2): How to change Fidel Castro’s mind … and everybody else’s | TED Blog by Shanna Carpenter

    to communicate well

  • from Why Platformer Is Leaving Substack by Casey Newton

    Content moderation

  • from Fulfilling fantasies and building investment: The narrative design of Alan Wake 2

    Game Development

  • from Why Platformer Is Leaving Substack by Casey Newton

    Content moderation