According to the constructive episodic simulation hypothesis, extracted episodic details must also be recombined into a coherent event simulation. This recombinatory ability is thought to be central to flexibly imagining the future – to construct as well as disassemble and rework the components of scenarios to create different outcomes to enhance... See more
Together, wanting and liking encourage us to pursue rewards. But these sensations can also stand alone, creating situations where you might know that you enjoy something but don’t want to go after it, or where you might have a strong desire for something that you don’t get much pleasure from.