ccccultura
Because making culture is about more than making music and making graphic design: it’s about making people.
Toby Shorin • Life After Lifestyle
K-HOLE and Box1824 captured the new landscape in their breakthrough 2014 report “Youth Mode.” They described an era of “mass indie” where the search for meaning is premised on differentiation and uniqueness, and proposed a solution in “Normcore.” Humorously, nearly everyone mistook Normcore for being about bland fashion choices rather than the... See more
subpixel space • After Authenticity
In the most cynical version of this new world, culture designers are inculcating types of guy who are profitable. The customer lifetime value of a believer is potentially far greater than a user.
Toby Shorin • Life After Lifestyle
No matter how great the list of product recommendations in your favorite nootropics or skincare subreddit, the practices and the moral premises of a subculture always are deferred when put in company hands. Deferred in the way that buying the hottest running shoes don’t mean you’re fit. Deferred in the way that buying books from Verso isn’t an... See more
Toby Shorin • Life After Lifestyle
Unlimited availability and optionality among consumer goods has staged the final competitive battleground in the space of immaterial value, where there is no ceiling on “cultural value add” managers can jazz up a product with. Is it any surprise that brands want to become culture itself?