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The World's Most Satisfying Checkbox | !Boring Software
Designing for Feel: Feel is not something we talk much about as digital product designers. It’s difficult to quantify in metrics or even describe in words, so it tends to fall to the bottom of a priority list. But we know it’s important. [...] The industrial designers talked about contours that felt gratifying in the hand and actions that provided ... See more
(Not Boring) Software Inc. • The World's Most Satisfying Checkbox
Tanuj and added
Unsurprisingly, this is a solved problem in a field we Product Designers often ignore—video games—where “feel” is often addressed with a little industry secret called “game feel.” [...] In video games, the button you press to make a character jump is often a simple binary input (pressed or not), and yet the output combines a very finely-tuned chore... See more
(Not Boring) Software Inc. • The World's Most Satisfying Checkbox
Tanuj added
Tanuj and added
If we can add Feel to the humble checkbox, imagine what it could do for apps that aid in personal connections or creativity. Many of us make the mistake in thinking of the apps we design as public spaces—drawing inspiration from the rationality of airport signage or the deference of an art gallery. We completely forget that these experiences are al... See more
(Not Boring) Software Inc. • The World's Most Satisfying Checkbox
Tanuj added
In Design, we often strive for minimalism—using as little as needed to get a job done or a message across. A key tactic in that aim is to avoid redundancy. [...] But adding game feel requires just the opposite. Our digital products are trapped behind a hard pane of glass. We use the term “touch”, but we never really touch them. To truly Feel a digi... See more
(Not Boring) Software Inc. • The World's Most Satisfying Checkbox
Tanuj added
In trying to get a particularly tricky habit to stick, I tried dozens of apps and nothing worked for me. Recording an action felt like yet another chore. None could approach the most basic satisfaction of simply crossing out an item on a list. Could you design a simple action that felt as satisfying and infuse it with as much symbolism? Were we abo... See more
(Not Boring) Software Inc. • The World's Most Satisfying Checkbox
Tanuj added
You see — if software is to have soul, it must feel more like the world around it. Which is the biggest clue of all that feeling is what’s missing from today’s software. Because the value of the tools, objects, and artworks that we as humans have surrounded ourselves with for thousands of years goes so far beyond their functionality. In many ways,
... See moreThe Browser Company • Optimizing for Feelings
if software is to have soul, it must feel more like the world around it. Which is the biggest clue of all that feeling is what’s missing from today’s software. Because the value of the tools, objects, and artworks that we as humans have surrounded ourselves with for thousands of years goes so far beyond their functionality. In many ways, their prim... See more