According to Microsoft, there are around 2 billion players in the world, all platforms taken into account. The industry has grown rapidly from $55.8 Bn in 2012 up to an impressive $152.1Bn in 2019, a CAGR of 15,4%! Consumer spending on games is expected to grow to $196 Bn by 2022 🤯
Increasing investor interest in gaming stems from continued growth in the global gaming industry that surpassed $150bn+ in size last year, at 10%+ expansion YoY. For the first time, the gaming market grew to be larger than music and video combined¹, becoming the most lucrative form of leisurely entertainment.
The global video games industry is estimated to be worth $120B in 2018, bigger than the movie ($41B) and music ($19B) industries combined, with an estimated 2.5B players.