Joshua Davies of Knowmium makes workshops feel like augmented reality with mmhmm
Elizabeth Pass added
The goal of the metaverse is not to build technology for people to interact with; but rather, build technology for people to interact with each otherSpatial audio and eye contact technology are just two features to drastically improve on current video meeting technology, for exampleEstablishing a presence is the most difficult problem
Mark Zuckerberg • Mark Zuckerberg: Meta, Facebook, Instagram, and the Metaverse | Lex Fridman Podcast #267
sari added
If you’ve ever been to a virtual event or webinar, you know many of them can be terrible experiences. They’re one-sided, impersonal, and disengaging.
Dave Schools • Content Used to Be King. Here’s What’s Next
sari added
But we still think somehow that meeting virtually can’t be as good as meeting physically, but I actually believe that the virtual meeting might even supersede the physical meeting in the future and we will have even better experiences virtually than we are having physically, which is kind of insane to think.
Daniel Ek • A Chat With The King of Music: An Interview With Daniel Ek
sari added
• 26:34 - A “big source of inspiration for me [Mark] has been the world of analog tools. We’ve been thinking about how to build good digital tools for maybe 50 years or so. We have a couple thousand years of explicit and implicit study of how to create analog work environments.” Eg: personal libraries, studies, workshops, artist studios. How can we... See more
Adam Wiggins • Human-Computer Interaction // Metamuse podcast episode 6
Susie Conley added
One of the things that's really hard in a larger company is sharing and repeating stories. This is less about the company’s founding and such, but rather “What is our strategy? What are we trying to achieve? What are we doing?” Though people can look up our OKRs, it's not quite the same. If someone new starts tomorrow, they're going to get directed... See more
Mike Cannon Brookes • The Observer Effect – Mike Cannon-Brookes
sari added
The impact of bad design is massive – multiplied across the billions of people striving to flourish online, not only when we need the technology as a stop-gap measure to alleviate disruptions to everyday life, but also when we want to use it for more socially progressive purposes. Videoconferencing, and the telepresence experience it can enable, pr... See more
Aeon • How empathy and creativity can re-humanise videoconferencing | Aeon Essays
sari added
Visualization more broadly is a very important part of the Hoffman process. They mention the study where three different control groups shoot free throws and then do three different things over 30 days and shoot free throws again. The first group does nothing for 30 days. The second group shoots free throws for 30 minutes a day for 30 days. The las... See more