• Independent research lab, such as Inc & Switch, where they try to research for commercialization on a longer timeline by cutting off the corporation part of the equation
• 31:00 The aim is to bring the best parts across such as zero latency for your digital pen to respond, but then expanding the potential of what you can do now that you’re in a computing / virtual space.
• 26:34 - A “big source of inspiration for me [Mark] has been the world of analog tools. We’ve been thinking about how to build good digital tools for maybe 50 years or so. We have a couple thousand years of explicit and implicit study of how to create analog work environments.” Eg: personal libraries, studies, workshops, artist studios. How can we... See more
23:00 - 31:00 Discussion of striking a balance between maintaining the status quo vs coming up with new ways of interacting with computers so we don’t get stuck in a rut trying to translate everything too directly.
• It goes back to first principles. By and large, the reality is that a lot of usability is driven by the cognitive architecture that is... See more