Simon Joliveau Breney
@simonjb
Simon Joliveau Breney
@simonjb
Learning and meta-learning are intertwined, so the less we know about a subject, the less we know about how that subject is organized. This leads to our first principle: before embarking on any new learning project, try to figure out how other people organize efforts to learn it. What do those people see as the major divisions in skill, knowledge
... See moreYesterday I told my therapist that when I left last week, I felt like a baby: dumb and small, sad and fumbling like an animal, uncertain, unaware. But that felt good: all swagger melted away, all pride evaporated or dripping into the wet ground, no gilded guiding grievances, no wistful wisdom, no fanciful fairy tales that make sad animals sound
... See moreLe poste de radio dont parle l'article est vraiment un bon exemple — aujourd'hui, si je veux écouter la radio en faisant la vaisselle, il faut d'abord que je connecte mon téléphone à une enceinte, que j'ouvre mon appli de podcasts, puis que je choisisse entre les dizaines de trucs dont je ne sais même plus pourquoi j'y suis abonné, etc. Alors que
... See moreTechnology and Affordance
People expect their partners to be indifferent to them and to be bored by their self-disclosure. But people are far more interested in our innermost thoughts and feelings than we imagine. Self-disclosure requires a leap of faith, but when we make it, we tend to land safely.
Forget broad resolutions. Instead, Itzler suggests choosing one big, hard, year-defining challenge. He calls this a "Misogi," which stems from an ancient Japanese water cleansing ritual. Your Misogi can be personal or professional - anything that will push you outside your comfort zone and make 2025 truly memorable.
But we shouldn't build entire paradigms, or even just individual interfaces, based on the assumption that everyone else is using computers the same way we ourselves do. Most people don't conceptualize graphic design ideas or freestyle pretend corporate presentations. Some are controlling an industrial process, editing a feature film, designing an
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