simon
@simon
Don’t hold on. — That is all.
simon
@simon
Don’t hold on. — That is all.
Gamification once promised to create a better society, but it’s now used mainly to addict people to apps. The gamifiers, like Skinner’s pigeons, prioritized immediate rewards over delayed ones, so they gamified for the next financial quarter and not for the future of civilization.
The story of separation can be vividly seen in the human-nature divide. Treating the environment as a resource that should be used for the benefit of humankind has ultimately led to its abuse and destruction. Today, the world economy has become the ‘end,’ and nature and humans have become the ‘means,’ the resources for the economy. Believing
... See more“I want everything quiet and simple. For me: walking barefoot, sitting still, reading, listening to stories, and now and then telling some myself. Eating fruit, drinking milk, longing to create, but with patience and many insights.”
— Rainer Maria Rilke, from a letter to Lou Salomé witten c. March 1904
The tech platforms aren’t like the Medici in Florence, or those other rich patrons of the arts. They don’t want to find the next Michelangelo or Mozart. They want to create a world of junkies—because they will be the dealers.
What can we do now? Well, there's a
whole lot of things really. We can begin the work of limiting the damage we do to nature and that's, of course, the obvious one and is underway in many very good organisations and human beings in the world today. But I think we also need to reestablish some sense of who we are and what we're doing here. And I
... See moreDon't expect injustice and trauma to pass you by.
Everyone has a rucksack to carry.
The trick is to learn to shoulder it and go out into the world cheerfully.