Sublime
An inspiration engine for ideas
Professional Youth Work: Principles, Practices and Priorities
“How am I going to design experiences where each student discovers the purpose of the standard?”
Christopher Bugaj • The New Assistive Tech: Make Learning Awesome for All!
The process reminds one of tinkering; learning consists of building up a set of materials and tools that one can handle and manipulate. Perhaps most central of all, it is a process of working with what you’ve got. We’re all familiar with this process on the conscious level, for example, when we attack a problem empirically, trying out all the thing
... See moreSeymour A Papert • Mindstorms: Children, Computers, And Powerful Ideas

David Epstein • Range: Why Generalists Triumph in a Specialized World
What my friend meant was that he wanted students who were not just good technicians, but who could use their technical knowledge to design beautiful things.
Paul Graham • Hackers & Painters: Big Ideas from the Computer Age
The argument for backwarddesign is predicated on the viewthat we are not likely to achieveour target of understanding—however we define the term—unlesswe are clear about what counts as evidence of that understanding.And
Jay McTighe • Understanding by Design
TAKE THE HEAT AND HOLD STEADY.