Sublime

An inspiration engine for ideas

Life in the Ludic Century - Outland

outland.art
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Tynan Sylvester Designing Games: A Guide to Engineering Experiences

Brian Christian The Alignment Problem

Playability - thejaymo

JayJay Springettthejaymo.net
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How Did We Get So Obsessed with Streaks?

Adrian Honannehelen.substack.com
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Games: Agency As Art (Thinking Art)

C. Thi Nguyen

amazon.com
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NFX What VCs Don't See: Why We're Bullish on Gaming Startups