Sublime
An inspiration engine for ideas
I built a video recording lib on top of r3f/mediabunny
<VideoCanvas fps={60}>
<MyScene />
</VideoCanvas>
await blob = videoCanvas.record({
mode: "realtime",
duration: 30,
size:... See more
Austin Malerbax.comWebGL2 3D engine built from scratch
I made it to benchmark 3D on web without any libraries, achieving a smooth 120FPS and scoring 4 x 100 in Lighthouse.
Code below
Also, the whole JavaScript is only 10kb.
Rain shader from... See more
Michal Zalobnyx.com
YOU DON'T NEED 360FPS ON A 360HZ MONITOR
Many people think they need the same amount of FPS as their monitor's hertz.
Which is not the truth.
But you'll ask me, why not? My screen starts tearing when my FPS goes down.
Yes, but you can... See more
30 FPS achieved externally
public demo here: https://t.co/2GgUphot5R https://t.co/f7lhiBB7qq
Burkay Gurx.com
found the optimization sauce for marvel rivals its so good now this is in a game btw not training range or looking at the sky.. https://t.co/755BLYdjN0