The number of people who are willing to start something is MUCH smaller than the number of people willing to contribute once someone else starts something.
Earning is way more powerful than getting likes. If those two elements can be interwoven into the fabric of a network, it will mean people can make money from their time in new ways. Today, the bluntest tool in social is where you build an audience and then try to sell to it. We are going to see so many new experiments around paying people for... See more
The global video games industry is estimated to be worth $120B in 2018, bigger than the movie ($41B) and music ($19B) industries combined, with an estimated 2.5B players.
Negative emissions have been dramatically underfunded in proportion to their importance. This needs to be fixed if we’re going to have a shot at reducing the cost enough to make 10-gigaton-scale deployment possible by midcentury. It will take likely take years or decades for basic research and pilot projects to scale and get cheap enough; so we... See more
There's not much that Discord does that users strictly can't do elsewhere. On one hand, it's a lot like Slack, blending public channels with easy side-chats and plenty of ways to rope in the right people. It's also a bit like Reddit, full of ever-evolving conversations that you can either try to keep up with or just jump into when you log in. (In... See more