Horizon: Forbidden West has sold about 8.4 million copies, and The Last of Us Part 2 has shifted over 10 million. For Sony, both of these games are profitable – but “for Sony” is doing a lot of work in that sentence. For any other publisher, turning a profit from these games would have been a lot harder, because the economics of being a platform... See more
I don't have any data to back this up, but I suspect that most companies don't need more than 20 developers, with some needing 20 to 50 developers, and only a handful needing between 50 and 100 developers. Once you cross the 100 developer mark, I think you need to start thinking about whether the scope of your product(s) isn't getting out of hand... See more
"Why make the player watch something when they can do it? If possible, we shouldn't rely on narrative bookending to tell the bulk of the narrative," Wasselin said. "Avoid exposition cutscenes, and tie narrative to interaction whenever possible. Even a small interaction is better than none, and when that isn't possible find tricks to make the player... See more
Very early, I had a teacher who told me, “You have to choose carefully what you want to say. You can’t just say everything is wrong. People won’t like it.” So, I praise a lot of people all the time. I say what is good. I could stand on stage and say, “You are all ignorant,” but I don’t. I say, “I don’t know either.” So, I think it’s best to avoid... See more
Stop trying to make social networks succeed, stop dreaming of a universal network. Instead, invest in your own communities. Help them make long-term, custom and sustainable solutions. Try to achieve small and local successes instead of pursuing an imaginary universal one. It will make you happier.
Facebook inflated its video metrics, a bunch of digital media executives carelessly pivoted to video in the hopes that they would become essential content suppliers to Mark Zuckerberg, and then he imperiously killed them all because he realized it was far easier to negotiate with an infinite supply of individual burned-out Instagram influencers.... See more
Discord's iOS and Android apps are built using React Native [1]. This enables business logic to be shared with the desktop and web clients, as well as shared UI components between both mobile apps.
Part of the reason you see abandoned repos is because the community has adopted libraries like Reanimated, React Native Gesture Handler, and React... See more