Sharing ownership allows for more incentive alignment between products and their derivatives, creating incentives for everyone to become a builder and contributor.
The reality of building a product is that very few parts of it reach a significant portion of impressionable users. Onboarding is one of those things that touch just about everyone.
In the abundance driven world of the Internet, the dynamics for multiplayer retail change. Instead of increasing the retail distribution of a fungible brand, brand platforms must provide the tooling to adjust the geometry of a brand for specific pockets of demand. Web3 tools can enable more composability via the creation digital franchisees.
Altering your perspective can buffer the negative impact of even the inflexible aspects. If exhaustion is a key problem, ask yourself which tasks—including critical ones—you could delegate to free up meaningful time and energy for other important work. Are there ways to reshape your job in order to gain more control or to focus on the most... See more
I've met so many creators—including outwardly successful ones making a great living—who are unhappy, and who feel trapped. They joined the creator economy to pursue a life of freedom and creativity and connection. So they followed all the rules and Best Practices. They did everything right, yet still ended up constructing a prison for themselves,... See more
The internet was created in 1989 with the intention that it would be completely decentralized. This means it would be owned by the people who used it. It’s a good idea in theory, but in practice, it created a poor consumer experience. You had to be highly technical to use the internet. It was largely read-only. We can call this version of the... See more