How you design for the ‘Aha’ moment is by providing a blend of information & personalization to get the user to the activation metric. The ‘Aha’ moment can happen at any point within the product, but your goal as a designer, PM, or engineer is to make that point come as soon as possible.
As crypto becomes mainstream, regulation is coming. A united industry that has thought deeply about coordination and scaling issues, and has developed sophisticated institutions that can engage with existing structures will be invaluable. Institutions could support growth, innovation and help to bring crypto mainstream in a way that retains the... See more
Six steps to improve your emotional granularity: try on new perspectives, recategorize what you're feeling, talk about what you're feeling, move your body, improve your vocabulary, write about your experiences.
Average college students learn ideas once. The best college students re-learn ideas over and over. Average employees write emails once. Elite novelists re-write chapters again and again. Average fitness enthusiasts mindlessly follow the same workout routine each week. The best athletes actively critique each repetition and constantly improve their... See more
C. THI NGUYEN: Reiner Knizia, one of my favorite game designers— I was trying to figure out what games do and how they work and what makes them special— and I found this interview where he just casually says, “The most important thing in my game designer toolbox is the point system because the point system tells the players what to care about.”