Worldbuilding
Sarah Drinkwater and
Worldbuilding
Sarah Drinkwater and
science-fiction prototypes are imagined laboratories based on (scientific) fact, that challenge creators ánd readers to critically reflect on the impact of science and emerging technologies and on the social and emotional responses of the world - including themselves. It offers a great tool to envision possible and hopeful futures, and could be an
... See moreParadoxically, the most reliable method to envision and plan for futures, isn’t just studying and extrapolating scientific facts, historical developments, psychology and demography, but by building stories beyond our wildest imagination.

The difference between a story and a scenario is the narrative arc. Stories are built around a main character the reader will sympathise with. Fictional stories have a kind of creative freedom that scenario’s do not have. This freedom allows creators ánd readers to explore the impact of technologies and developments on the daily lives of people
... See moreWhether it is through a VR headset, the manipulation of projectors, or clever set design, immersion fulfills our desire for escapism, instantly transporting us to far-flung, exotic worlds conveniently differentiated by genre: aliens, dinosaurs, cowboys, zombies, steampunk. Excitement and wonder in a familiar imaginary, this mode of immersive
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“If you want a new world, start making it right now, in whatever you are doing.”
-Brian Eno.
If you imagine the world you would like to be in and start making objects, systems and collaborations that belong to that world, that world comes into being.