The rise of botlike behavior over the past decade has led to the creation of a meme: the NPC, or Non-Player Character. Originally a term to describe video game characters whose behavior is completely computer-controlled, it now also refers to real world humans who behave as predictably as video game NPCs, giving scripted responses and engaging in... See more
so @julesterpak articulated this on her tiktok (linked below)
Social media's positivity/toxicity is inherently about user intent. There's a huge difference between:
a) posting to get a reaction
b) archiving a memory that you're comfortable... See more
The metrics don’t excite me. I don’t want ‘followers’ — which I often associate with ‘lurkers’. I much prefer readers, connections and engaged subscribers to my work. I know people with 1 million+ Instagram followers and I believe them when they tell me it doesn’t feel as good as you’d think. It’s a very shallow interaction, it doesn’t do much for... See more
Part of the reason social media has felt even more “flattening” to one’s identity
Is because social media has shown its benefit towards economic mobility
You can’t sell 50 things. You gotta sell 1, really well. And when that “widget” is the self -> you gotta package it neatly