The structural focus of ‘hard’ and ‘soft’ science fiction alike – science fiction that accounts for scientific accuracy and logic in the first instance, and for social or political systems in the second – is more easily translated to policy or innovation than any other genre of media. It provides a ready-made framework that runs all the way from... See more
Proud to have 3FACE enter the @MuseumModernArt collection.
And grateful to @outland_art for setting the stage and bridging worlds.
It’s never simple nor routine for an institution to collect dynamic art - i.e. art that changes state.
But it is this quality of... See more
Le Guin and Butler use the world-building capacities of the speculative and science fictions as a cypher into the complex social, cultural, and ecological conditions of life here on Spaceship Earth[2]. In their work, Butler and Le Guin established a more empathetic kind of world-building, using the genres as a way to think critically about society... See more
The hefty tome of cross-references, which readers can navigate via one of the thematic paths outlined by sixteen notable cyberfeminists, or by using the entries like hyperlinks, has become an indispensable resource for historicizing the putting into practice of contemporary technology criticism.
she uses the language of gaming to produce a profound and together mind-blowing reflection of the new contemporary climate condition. In her hands, the video-game becomes the most radical and powerful form of ecological speculation
The debate over “is it real or fake” is somewhat ironic, because so much of what we experience as reality even within our own bodies is actually simulation.
I love hiking in LA, which is quite ironic when I think that this nature is completely artificial. All the icons of the Angeleno landscape are imported, which creates a paradox, a discomfort: the unconditional love of the locals for an absolutely fake landscape.