mind wanderings
if speed is free, the leverage shifts from craft to curation.
when anyone can produce something that looks good, the question becomes not “Can you make this?” but “Can you tell if it’s any good?”
or: “Can you make it more & better?”
whether you’re running a kitchen, a fund, or a startup, your process is your signal.
people will feel it before they understand it, so it’s worth making intentional.
a website can be anything. doesn’t (and probably shouldn’t) be an archive of your complete works. that’s going to be dead the moment you publish. a website, or anything interactive, is inherently unfinished.
it’s imperfect… maybe sometimes it even has a few bugs. but that’s the beauty of it. websites are living, temporal spaces.
These things I know for sure
ganesh k.
It is a human trait to organize things into categories. Inventing categories creates an illusion that there is an overriding rationale in the way that the world works.
Surfaces that are "easy to clean" also show dirt more. In reality a surface that camouflages dirt is much more practical than one that is easy to
A project was said to “ask questions about” or “draw attention to” a topic, without any obligation to formulate conclusions or provide an easily digestible message.
With hindsight, we can see that the nonlinearity of digital hypertext and poststructuralism cut two ways: On the one hand, it helped to dismantle master narratives; on the other, it prod
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sometimes the only way to be inspired is to be a little afraid at first
how to build your taste?
never stop eating
i think it's beautiful to dive into a problem not knowing whether it's solvable or not, or to dive into projects not knowing whether they'll lead to completion or to any reward and to just do it anyway.
almost as if you were living your life as your life and not as a results factory for someone else. allowing yourself that kind of vulnerability mean
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