ganesh
@ganesha
collecting & contributing // design engineer
ganesh
@ganesha
collecting & contributing // design engineer
a website can be anything. doesn’t (and probably shouldn’t) be an archive of your complete works. that’s going to be dead the moment you publish. a website, or anything interactive, is inherently unfinished.
it’s imperfect… maybe sometimes it even has a few bugs. but that’s the beauty of it. websites are living, temporal spaces.
These things I know for sure
ganesh k.
It is a human trait to organize things into categories. Inventing categories creates an illusion that there is an overriding rationale in the way that the world works.
Surfaces that are "easy to clean" also show dirt more. In reality a surface that camouflages dirt is much more practical than one that is easy to
as part of a 2003 New York Times interview discussing the iPod, Steve drove his point home: Most people make the mistake of thinking design is what it [a product] looks like. People think it’s this veneer—that the designers are handed this box and told, “Make it look good!” That’s not what we think design is. It’s not just what it looks like and fe
... See moreCalm Tech Institute's principles for product design:
Technology should require the smallest possible amount of attention.
Technology should inform and create calm.
Technology should make use of the periphery.
Technology should amplify the best of technology and the best of humanity.
Technology can communicate, but doesn’t need to speak.
Technology
A project was said to “ask questions about” or “draw attention to” a topic, without any obligation to formulate conclusions or provide an easily digestible message.
With hindsight, we can see that the nonlinearity of digital hypertext and poststructuralism cut two ways: On the one hand, it helped to dismantle master narratives; on the other, it prod
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