internet culture
Put through that process, reality usually hits like a truck. Many concepts that sound good on paper are infeasible to implement, or simply don’t produce the expected results. It’s frustrating when that happens, of course, but the pace of experimentation and learning at a startup is unparalleled. I think this is an especially important form of rigor... See more
Jasmine Sun • exit interview
For all the hype that surrounds them, neural networks can’t reflect or explain anything deeper about cultural or societal phenomena any more than sharing a favorite character from The Office can predict long-term compatibility with a Tinder match. These systems can only instrumentalize taste; they turn any expression of self into a reductive data p... See more
Nameless Feeling
So I’ll end with a very weird question: What does slow AI look like? We’ve automatically assumed that the way we interact with it is instantaneous. Are we sure that’s right? Would it be interesting to be able to say to an AI, Look, over the next three or four months, can you give me some ideas about holidays in Greece? Do we want to make that decis... See more
Adam Grant • Are We Too Impatient to Be Intelligent?
cheaper to run this way?
My working thesis for the future of education is that the curation of cultures that support learning and growth is the main bottleneck right now, and scaling better cultures a promising path to give more people the opportunity to live fulfilling lives. As I wrote about in “AI tutors will be held back by culture,” most of the technical problems of p... See more
Henrik Karlsson • Can We Scale Cultures That Support Learning?
Serendipity, that essential urban amenity, requires friction: If you never stop moving, and if everyone gets the hell out of your way, you’re less likely to have any unexpected encounter, although you will check off your to-do list more quickly. Paradoxically, the internet, which has eliminated so much friction from the physical world, has also int... See more
Drew Austin • Halfway to a Third Place
For instance, sometimes we create abstraction layers that allow people to create things on top of them explicitly without having to understand anything beneath them. We call those “platforms.” The expectation is that when we create abstraction layers like that, we should see an explosion of creativity, since now people can focus only on the creativ... See more
The magic of software; or, what makes a good engineer also makes a good engineering organization
Agentic software designs for and explicitly allows user-made desire paths and folk-usages of software. People will use software in whatever informal, distributed ways that emerge from real world contexts. Folksonomies are a great example of these informal taxonomies developed by users on social sharing platforms. Tumblr tags, for example, have adap... See more
Agentic Computing
A modern darling of edutainment that is a big public success would be Duolingo. Their focus on gamification is deeply studied and widely appreciated. In an interview the founder was asked about the conflict between gamification/engagement and education. To which Luis (founder and ceo of Duolingo) responded they always pick gamification/engagement i... See more
Reggie James • EDUTAINMENT, Technology Adoption, and the current Revolution
Adam Kirsch, in his piece about the Amtrak residency, theorized: “Perhaps there is a certain charm in the fact that the train is an obsolete mode of transportation, much as literature sometimes suspects that it is an obsolete form of communication.”
Jasmine Sun • the scenic route
Adobe created PostScript in the early 1980s and licensed it to Apple, its first success. Three-plus decades later, Adobe is valued at $38 billion. PDF is a direct descendant of PostScript, and there are PDFs everywhere. In code as in life, ideas grow up inside of languages and spread with them