Being a product person
Personal Machines and Portable Worlds - Christopher Butler ☼
chrbutler.comDreamsongs
dreamsongs.comI want to end this with a quote by Ivan Illich, who I'm sure many of you have heard of.
He wrote a wonderful book called "Tools for Conviviality" where he talked about the importance of people being able to make tools for themselves.
He says, "People need not only to obtain things; they need above all the freedom to make things among which they can... See more
He wrote a wonderful book called "Tools for Conviviality" where he talked about the importance of people being able to make tools for themselves.
He says, "People need not only to obtain things; they need above all the freedom to make things among which they can... See more
I want to end this with a quote by Ivan Illich, who I'm sure many of you have heard of.
He wrote a wonderful book called "Tools for Conviviality" where he talked about the importance of people being able to make tools for themselves.
He says, "People need not only to obtain things; they need above all the freedom to make things among which they can live, to give shape to them according to their own tastes, and to put them to use in caring for and about others."
Software is no exception to this.
An idea: create a Little Free Bakery that’s like Japanese vending machines. Use a token or scanning QR thing to unlock and get free bread
Software projects can be thought of as having two distinct stages: figuring out what to build (build the right product), and building it (building the product right). The first stage is dominated by product discovery, and the second stage is all about execution
Marty Cagan • Inspired: How To Create Products Customers Love
Like the Turin shroud, the cloth bears witness and registers the happening for posterity. Once again, the image is static, but the traces left on the ‘tablecloth’ are a reminder of the unique but random social intercourse that took place as the meal advanced in time. To our minds, this more accurately captures the event than the first drawing.... See more