
Saved by Daniel Wentsch
You're My Favorite Client
Saved by Daniel Wentsch
If someone’s complaining about legacy systems, that means they’re deep in the weeds about to start the most heinous job in web services.
Dealing with legacy systems is like swimming through maple syrup. No one’s legacy systems are in good shape. They’ve been cobbled and duct-taped together for years. The previous redesign probably entailed a quick f
If a designer shows you work in progress, it’s a great sign. It means they’ve moved beyond a fear that all you’ll see is the broken stuff to a willingness to collaborate with you. Look at it in the spirit of collaboration. Ask questions about what they’re showing. Talk about where they’re headed with it. Feel free to ask if there’s any feedback the
... See moreIf something isn’t working, point it out and go into as much detail as possible as to why. Tie it to the goals we agreed to earlier in the project. Understanding your reasoning is critical to solving the problem. Being told to do something a certain way, or worse, getting a comp of it done that way only means we have to reverse-engineer the whole t
... See moreIf a design isn’t working, tell the designer what and why. Be specific.
The goal of this phase is that you jump up in your chair and scream, “Yes! That’s it right there. Make it like that!” Be prepared for that moment to take a few iterations, which are normal parts of the process. A designer who nails something right out of the gate isn’t good—they’re lucky. A designer who works with you, listens to your feedback, pay
... See moreGood design takes time
When you ask your designer to do something and they ask why, they’re doing their job. The ensuing conversation is invaluable in helping them solve the problem correctly. The two of you can probably come up with a better solution than either of you could have done individually.
Asking question is part of the job.
A good client knows the difference between personal opinion and goal-driven, informed evaluation.
I realize this may be hard for you to hear, but I honestly don’t care whether you like what I do. (Don’t throw the book across the room yet. Stick with me.) Obviously, if you like something, my job is easier. But what I can’t do under any circumstances
... See moreDesign is not about personal preference.
Let’s say you want an image-heavy site, but you don’t have a photographer or an image editor to maintain it. That’s a major constraint. So we ask if you’re willing to hire one. If you aren’t, we say we can’t design an image-heavy site. If you insist on seeing one anyway, we say no again, because we can’t propose a design solution you can’t sustain.
The designer’s process is what made your designer successful enough that you decided to hire them. If that process worked for previous clients, it’s highly likely it’ll work for you too.
Look, you can get a website for $500. You can also get a website for $70 million. The former is gonna have less stuff on it than the latter. (Neither will necessarily trump the other. I’ve seen kickass $500 websites. I’ve also seen million-dollar budgets go down in flames.) Knowing how much money you’ve committed to a project helps a designer tailo
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