UX Design Glossary: How to Use Affordances in User Interfaces
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updated 10mo ago
updated 10mo ago
An affordance is a relationship between the properties of an object and the capabilities of the agent that determine just how the object could possibly be used.
Affordances represent the possibilities in the world for how an agent (a person, animal, or machine) can interact with something. Some affordances are perceivable, others are invisible.
nicole added
Think about affordance cues when you design. By giving people cues about what they can do with a particular object, you make it more likely that they will take that action.
Affordances determine what actions are possible. Signifiers communicate where the action should take place. We need both.
Eventually I gave up: designers needed a word to describe what they were doing, so they chose affordance. What alternative did they have? I decided to provide a better answer: signifiers.
the internet is now so embedded within the human developmental process.
it's not merely a collection of servers and clients.
its evolutions shape us with each passing generation.
in turn, we shape its evolution, feeding into what it has fed us.
it follows from 4E cogsci that app/site interfaces will drastically affect our cognitive development. at leas
... See moremk. (reflections of -i-) and added