added by sari · updated 2y ago
UX and the Civilizing Process
- A consumer who gets frustrated with a free iPhone app will switch to a competitor without batting an eyelash, but that just can’t happen in the enterprise world. As a rule of thumb, the less patient your users, the better-behaved your app needs to be.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago
- To maintain the absolute highest standards is always costly — one of the reasons manners are an honest signal of wealth.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago
- Garry Tan calls our attention to a great example of interface hospitality: Chrome’s tab-closing behavior. When you click the ‘x’ to close a tab, the remaining tabs shift or resize so that the next tab’s ‘x’ is right underneath your cursor. This way you can close multiple tabs without moving your mouse.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago
- As a practitioner you need to be perceptive and helpful, yes, but to really distinguish yourself, you also need great taste and a good pulse on the zeitgeist. A designer should know if ‘we’ are doing flat or skeuomorphic design ‘these days,’ just as a diner should know if he should be tucking his napkin into his shirt or holding it on his lap.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago
- Apple makes something of a religion about hiding its implementation details. Its hardware is notoriously encapsulated. The iPhone won’t deign to expose even a screw; it’s as close to seamless as manufacturing technology will allow.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago
- In UX, we try to hide the fact that our interfaces are built on top of machines — hunks of metal coursing with electricity, executing strict logic in the face of physical resource constraints.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago
- Alan Cooper — UX pioneer and author of About Face — argues that we should treat our interfaces like people and do what we do best: moralize about their behavior.
from UX and the Civilizing Process by Kevin Simler
sari added 3y ago