§Enabling environments, games, and the Primer
I hope to demonstrate the value of adopting a play-centric, rather than game-centric, perspective.
Chaim Gingold • Building SimCity: How to Put the World in a Machine (Game Histories)
What we do in play may best express the sense of becoming. Whatever one accomplishes through play, the activity is never about achieving a particular goal, even if a game has a defined endpoint or end state. It is always about finding the next challenge or becoming more fully immersed in the state of play. In play, therefore, learning is not driven
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