Saved by Simon Joliveau Breney and
Past and Present Futures of User Interface Design
The devices will be able to do many useful things, but I fear they will also frustrate: so many things to control, so little space for controls or signifiers. The obvious solution is to use exotic gestures or spoken commands, but how will we learn, and then remember, them? As I discuss later, the best solution is for there to be agreed upon
... See moreDonald A. Norman • The Design of Everyday Things

