Nintendo - Wikipedia, la enciclopedia libre
es.wikipedia.orgSaved by Tomas Altrui
Nintendo - Wikipedia, la enciclopedia libre
Saved by Tomas Altrui

In the early 1980s, the whole industry found itself confronted with a previously unknown challenge: handheld gaming consoles,
Mario Odyssey and Zelda: Breath of the Wild were built by internal studios within the company, each with its own creative directors and game designers. Imagine having hundreds of people Flintstoning to launch a new network—that’s what happens in the world of new consoles. The strategy worked,