I wish it didn’t take federal crimes to see video games mid-development
if nothing else, video game development is a series of concessions and tough decisions. There's that perfect game you WANT to make... and then there's the game you CAN make. Sometimes, if the gods smile on you, those two are very close.
Emil Pagliarulo • Tweet
Peter Hagen added
Sarah Drinkwater added
Yeah, we don’t believe in a 30-person crew. We don’t believe you should emulate the look of a major Hollywood film. I like the indie game philosophy, where two guys make a whole game with pixel art and pick an aesthetic and a style that matches the scope of their budget and team. We believe in small and slow. Four people over 12 weeks can make a mo... See more
Doug Dillaman • Of Mascots and Men: Mike Cheslik and Ryland Brickston Cole Tews on Hundreds of Beavers | Filmmaker Magazine
In an industry riddled with intense antagonism and high expectations, “Low Sodium” harkens back to what makes gaming so special: pure play .
Substack • The Rise of Low Sodium & Gentle Gaming
Keely Adler added
In an industry riddled with intense antagonism and high expectations, “Low Sodium” harkens back to what makes gaming so special: pure play.
Substack • The Rise of Low Sodium & Gentle Gaming
Keely Adler added
Los Angeles, for example, has already been fully modeled by others. I didn't need to recreate it. Ditto for the desert or the puma. You go to this 3-D images supermarket and choose a palm tree pack, a piece of desert to download. This perfectly matches the mix between reality and artificiality in my projects. It's thanks to these virtual supermarke... See more
Anthony Van Den Bossche • «Writing as pollinating», a conversation with Alice Bucknell
Kes added