
Emotional Design: Why We Love (or Hate) Everyday Things

The trained observer can often spot difficulties and solutions that even the person experiencing them does not consciously recognize.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
four components of good behavioral design: function, understandability, usability, and physical feel.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
One cannot evaluate an innovation by asking potential customers for their views.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
Sensuality and sexuality play roles.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
Behavioral design is all about use. Appearance doesn’t really matter. Rationale doesn’t matter. Performance does.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
Shape and form matter. The physical feel and texture of the materials matter. Heft matters.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
Enhancements to a product come primarily by watching how people use what exists today, discovering difficulties, and then overcoming them.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
At the visceral level, physical features—look, feel, and sound—dominate.
Don Norman • Emotional Design: Why We Love (or Hate) Everyday Things
Tasks and activities are not well supported by isolated features. They require attention to the sequence of actions, to the eventual goal—that