In Design, we often strive for minimalism—using as little as needed to get a job done or a message across. A key tactic in that aim is to avoid redundancy. [...] But adding game feel requires just the opposite. Our digital products are trapped behind a hard pane of glass. We use the term “touch”, but we never really touch them. To truly Feel a... See more
📣 Request for examples 📣
Mini apps and bits of software you’ve built just for yourself and/or friends and family.
Things that don’t scale, aren’t meant for others to use, & valuable just for your specific, snowflake use case.
Ideally custom built, but could be... See more
SpaceTop is a design and technology solution to fuse 2D and direct 3D interactions in a single desktop workspace. Users can reach inside the screen, and type, click, draw in 2D, and directly manipulate interfaces that float in the 3D space above the keyboard. With SpaceTop’s unique interaction visualization techniques, users can transition between... See more
To start with, content is becoming increasingly resource-intensive. This has a lot to do with the growing importance of video, but a similar trend can be observed among websites. The size of the average web page (defined as the average page size of the 500,000 most popular domains) increased from 0.45 megabytes (MB) in 2010 to 1.7 megabytes in June... See more
This messaging app I built for, and with, my family, it won’t change unless we want it to change. There will be no sudden redesign, no flood of ads, no pivot to chase a userbase inscrutable to us. It might go away at some point, but that will be our decision. What is this feeling? Independence? Security? Sovereignty?
If there’s one thing I’ve learned from all this building, it’s that reality has a surprising amount of detail. This turns out to explain why it's so easy for people to end up intellectually stuck. Even when they’re literally the best in the world in their field.
First, narratives tend to be too simple. The point of a narrative is to strip it way, not just into 18 minutes, but most narratives you could present in a sentence or two. So when you strip away detail, you tend to tell stories in terms of good vs. evil, whether it's a story about your own life or a story about politics. Now, some things actually... See more