As a good rule of thumb, "When I hear a story, when should I be especially suspicious?" If you hear a story and you think, "Wow, that would make a great movie!" That's when the "uh-oh" reaction should pop in a bit more, and you should start thinking more in terms of how the whole thing is maybe a bit of a mess.
When you hold on the checkbox we need a way to both immediately communicate the tap and yet guide you to keep holding. [...] The 2D portion is a particle simulation that “feeds” the growing sphere made with Lottie. It’s inspired by the charging animation common in games before your character delivers a big blow. Every action needs a windup. A big a... See more
This messaging app I built for, and with, my family, it won’t change unless we want it to change. There will be no sudden redesign, no flood of ads, no pivot to chase a userbase inscrutable to us. It might go away at some point, but that will be our decision. What is this feeling? Independence? Security? Sovereignty?
Again, we're imposing order on the mess we observe, and it's taking the same patterns, and when something is in the form of a story, often we remember it when we shouldn't.