Consequently, in its idealized form the scientific method limits freedom of the will, while technology amplifies freedom of the will. Technology is by no means derived with certainty. It is the extremely particular result of someone’s will, based on rationalizing through the concrete and contingent circumstances of the world.
I kind of made use for content, educational content, when I worked at a company called Framer. So that was all very involved as well, very produced, and it took a lot of time to make. And I didn't want to do that any more. So the kind of, the place where I settled in terms of the kind of content that I would use to drive interest around TLDraw, bef... See more
Bimanual, Multi-fidelity InteractionThe user can use his dominant hand to scroll through a main document, while simultaneously using the other hand to flip through a pile of other documents, visualized in 3D space, to find a relevant piece of text. The user can then drag that piece of text into the main document through the more precise touchpad in... See more
The little things you do for others that remind you both of who you are, matter. They’re what define the thread count of the human experience. It’s micro gestures like small smiles, arm squeezes, and “hey you”s that root us in our sense of self without committing to the relationship’s definition beyond momentary shared space. As Philippe Rochat put... See more
I'm really not sure, and I'm not here to tell you to burn your DVD player and throw out your Tolstoy. To think in terms of stories is fundamentally human. There's a Gabriel García Márquez memoir, Living to Tell the Tale, that we use stories to make sense of what we've done, to give meaning to our lives, to establish connections with other people. N... See more
It's easy to think of ourselves as separated from everything, but this is not true. We are as much the universe as a neutron star or a black hole or a nebula. Even better, actually, we are its thinking and feeling part: the centre organs of the universe.
When you hold on the checkbox we need a way to both immediately communicate the tap and yet guide you to keep holding. [...] The 2D portion is a particle simulation that “feeds” the growing sphere made with Lottie. It’s inspired by the charging animation common in games before your character delivers a big blow. Every action needs a windup. A big a... See more