We learned that we're made of many little dead things, which make up bigger things that are not dead, for some reason, and that we're just another temporary stage in a history going back over a billion years.
Why not just publish paper books? If we decided to publish paper books, we would have to: find money, set up logistics, and accept the loss of connection with the book.
Unsurprisingly, this is a solved problem in a field we Product Designers often ignore—video games—where “feel” is often addressed with a little industry secret called “game feel.” [...] In video games, the button you press to make a character jump is often a simple binary input (pressed or not), and yet the output combines a very finely-tuned... See more
I’ve been fascinated with how the Internet can be used to form beautiful ephemeral moments of connection with the most unexpected kinds of people. This doc outlines an inquiry into how we create the conditions for those moments, how to cultivate and sustainably grow the intimate tiny internets we explore that protect us from the wide, scary,... See more
“You are the main character—the protagonist—the star at the center of your own unfolding story. You’re surrounded by your supporting cast: friends and family hanging in your immediate orbit. Scattered a little further out, a network of acquaintances who drift in and out of contact over the years.But there in the background, faint and out of focus,... See more
You know that feeling when someone is staring at you for a really long time? It’s super uncomfortable right? Especially if this gaze is unreciprocated. Glance Back grew out of a desire to recognize that this phenomenon occurs between ourselves and our machines when we spend so much time looking at our screen.