Young romantics working at the "intersection of art and technology" launched endless criticisms of big tech's overreach and in the process created the foundations for an entire scene of left-field internet aesthetics.
So a lot of the scenarios in my projects that seem to hinge ludicrously across dystopia and utopia—another set of unproductive binaries we’ve created—are actually machine-generated.
I’m mostly here in Edge Lanna on a mission myself: To help run a week-long event called Protocol Worlds, a part of the Summer of Protocols program I help run. The event is a simulation focused on the idea of holographic cities — digital city-like social realities (ideally crypto-flavored of course, and preferably Ethereum-flavored) projected onto p... See more
Any study of worldbuilding would be remiss without mention of Biosphere 2, the experimental facility constructed in Arizona for studying the feasibility of life in a manmade ecosystem. In 1994, Abigail Alling and Mark Van Thillo broke into the complex – or rather, attempted a break-out, and in the process brought the years-long experiment to an abr... See more