The internet solved distribution for many types of creative work but it never solved monetization. Media was distributed at scale on ad-based platforms and streaming services, so in that sense it was monetized, but not in a way that meaningfully accrued to artists themselves.
Personal storyAfter leaving Kickstarter started Yancey started to investigate the system of valueWhich led him to publish a book called This Could be Our Future.
Web3 is the first time, with the help of great developers like Duncan on our team, an artist can actually build a space that's interoperable on the internet that can handle funds and can handle communities. That's super exciting.
We're witnessing what I call the "labor rebound effect"—productivity doesn't eliminate work; it transforms it, multiplies it, elevates its complexity. The time saved becomes time reinvested, often with compound interest.
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