Sublime
An inspiration engine for ideas
World of Warcraft is a status generating machine. The game conjured for Rodger an alternative reality in which an avatar of his self could play. He built a life in there. He played games of dominance and success. He thrived. This is how all the games people play for fun function: by exploiting the neural circuitry that evolved to play the status
... See moreWill Storr • The Status Game
The game, he sensed, was testing his relationship to information: when he sought it, how he sought it, how he updated his beliefs in response to it.
Michael Lewis • Going Infinite: The Rise and Fall of a New Tycoon
cyberpsychosis
Finite players play within boundaries; infinite players play with boundaries.
James P. Carse • Finite and Infinite Games


私こう見えても結構強いんですよ【ニュイ | 龍が如く3】
youtube.comWhat would you do to survive? To what extent would you break yourself to keep living? And are you willing to pay the price of being broken?
Well . . . if there’s one aspect of humanity that I want to augment, it’s the imagination, which is probably our most powerful cognitive tool. I think of games as being an amplifier for the imagination of the players, in the same way that a car amplifies our legs or a house amplifies our skin. [. . .] The human imagination is this amazing thing.
... See moreJane McGonigal • Reality Is Broken
We do not fit this world comfortably. The obstacles in our path are often intractable, exhausting, or miserable. Games can be an existential balm for our practical unease with the world. In games, the problems can be right-sized for our capacities; our in-game selves can be right-sized for the problems; and the arrangement of self and world can
... See more