Sublime
An inspiration engine for ideas
A good system is designed to be periodically cleared of cruft. It has a built-in counterbalance. Without this pressure, our bias drives us to add band-aid after band-aid, until the only choice is to destroy the whole system and start from scratch.
stephango.com • What Can We Remove?
Systems
Matt Mower • 3 cards
Systems try to maintain equilibrium through feedback (which in the case of a PC usually means it tells you to reboot).
Patricia Lustig • Strategic Foresight
Organizations are caught in a dilemma years in the making: Redeveloping the systems is too time consuming and risky, but building new digital assets depends on upgrades to these systems. Finding solutions to this dilemma—finding creative ways to revitalize these legacy systems by wrapping, selective revisions, and automated testing—becomes a critic
... See moreJim Highsmith • EDGE: Value-Driven Digital Transformation

After a week, somebody finds the iceberg.com Web site, which recommends disposing entirely of < > and < > and replacing them with < > and < >.
Robert C. Martin • Agile Principles, Patterns, and Practices in C# (Robert C. Martin Series)
Systems
Paul Sturrock • 1 card

Good news for folks deploying MCP servers:
Anthropic is potentially removing the need for MCP to have stateful servers.
No more need for this silly architecture just to serve some tools over a server. https://t.co/dJPq1N19JH