Sublime
An inspiration engine for ideas
Neal Stephenson, who’s penned several of my all-time favorites, including Snow Crash and Cryptonomicon
Ferriss, Timothy • Tools of Titans: The Tactics, Routines, and Habits of Billionaires, Icons, and World-Class Performers
Kaizen teaches us how to atomize big obstacles; how to break them down into their more manageable component parts so that we might build up the psychological momentum to overcome each hurdle via consistent daily action.
Anthony Raymond • Ikigai & Kaizen: The Japanese Strategy to Achieve Personal Happiness and Professional Success (How to set goals, stop procrastinating, be more productive, build good habits, focus, & thrive)
Motivation is often better when it sticks.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
First, there are two objectives for behaviour: to be self-reliant and to live in harmony with society. Then, the objectives for the psychology that supports these behaviours are the consciousness that I have the ability and the consciousness that people are my comrades. YOUTH: Just a moment. I’m writing this down … There are the following two objec
... See moreFumitake Koga • The Courage To Be Disliked: How to free yourself, change your life and achieve real happiness
PICK THE RIGHT PLAYERS THE TOP CHARACTERISTICS TO LOOK FOR ARE SMARTS AND HEARTS: THE ABILITY TO LEARN FAST, A WILLINGNESS TO WORK HARD, INTEGRITY, GRIT, EMPATHY, AND A TEAM-FIRST ATTITUDE.
Eric Schmidt, Jonathan Rosenberg, Alan Eagle • Trillion Dollar Coach
Jane McGonigal, renowned game designer and Ph.D. in Performance
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
Deric Bownds’ Mindblog: http://mindblog.dericbownds.net/ Jonah Lehrer’s Frontal Cortex: http://www.wired.com/wiredscience/frontal-cortex/ Re:Cognition: http://thebeautifulbrain.com/category/recognition/
Clay A. Johnson • The Information Diet: A Case for Conscious Consumption

I made a point of reading the referee’s handbook. One of the rules I gleaned from it was that each referee has a designated slot where he is supposed to be on the floor. If the ball, for instance, is in place W, referees X, Y, and Z each have an area on the court assigned to them. When they do that, it creates dead zones, areas on the floor where t
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