Sublime
An inspiration engine for ideas
Study microeconomics, game theory, psychology, persuasion, ethics, mathematics, and computers.
Tim Ferriss • The Almanack of Naval Ravikant: A Guide to Wealth and Happiness
The developer takes on more risk, more accountability, has more leverage, and needs to have more specific knowledge.
Tim Ferriss • The Almanack of Naval Ravikant: A Guide to Wealth and Happiness
We imitate the habits of three groups in particular: The close. The many. The powerful.
James Clear • Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones

Do your homework. Your
Marty Cagan • INSPIRED: How to Create Tech Products Customers Love (Silicon Valley Product Group)
Finding the Right Outcomes
Joshua Seiden • Outcomes Over Output
“Darwinian Prioritization”
Scott Belsky • Making Ideas Happen: Overcoming the Obstacles Between Vision and Reality
hire one “good enough” agency to learn the ropes of a new platform. Then, I hire a more elite agency to learn how to maximize it–and I cannot recommend this strategy enough.
Alex Hormozi • $100M Leads: How to Get Strangers To Want To Buy Your Stuff (Acquisition.com $100M Series Book 2)
Answer these questions often: What are you doing? Why are you doing it? Where is this going? -Jed McKenna