Sublime
An inspiration engine for ideas
My advice is always to wireframe a screen and then annotate that wireframe before moving on to the next.
Irene Pereyra • Universal Principles of UX: 100 Timeless Strategies to Create Positive Interactions between People and Technology (Rockport Universal)

One design rule I follow is to “use fewer borders”.
Because there’s less noise and better ways to organise UI.
But there’s one rectangle you should never remove the borders from.
Tomorrow, I’ll reveal that rectangle to ~7k UX designers, content designers and fron... See more
Rule of thumb: Ideas and feature requests should be understood, but not obeyed.
Rob Fitzpatrick • The Mom Test: How to talk to customers & learn if your business is a good idea when everyone is lying to you
Adaptive UI
A belief that user interfaces should adapt to *you*
While simple in principle, it’s very difficult to execute. This approach to building software requires extreme commitment from a team.
We rebuilt @Frame_io V4 with adaptive UI at its core. Some of my... See more
Kurt Varnerx.comFuller is something of a philosopher of digital design; his podcast “Scratching the Surface” canvasses experts in the field. In the past decade, he argues, a “user-centered” approach to design has been replaced by what he has taken to calling a “corporation-centered” approach. Rather than optimizing for the user’s experience, it optimizes for the e... See more
Kyle Chayka • Why I Finally Quit Spotify | the New Yorker





In 2007, I was 1 of 2 designers on Google Maps.
The app was growing like wildfire.
But it was becoming a cluttered mess — new features were being shoved into every pixel.
Here’s the 4-step process we used to redesign Google Maps into one of the most loved apps in... See more
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules
amazon.com