Sublime
An inspiration engine for ideas


As Ramp turns five, I want to share a little about my cofounder Karim Atiyeh.
To give you a quick sense: at 18, Karim was taken hostage at gunpoint by a group of armed militiamen at the border with Syria, when he was trying to leave Lebanon for his college exams. Ten other people were held with him, and he was the only... See more

.@MegabonkGame, a nominee for Best Debut Indie Game, reached out to clarify that he is an established solo developer who had been presenting himself as a new creator under the name Vedinad.
We’re grateful for his honesty. As a result, MegaBonk will be removed from the category. https://t.co/mTR5lmMubb
Over the past year, I have been using an original typeface entitled "Silhouette" for all of my internal presentations, lectures, talks, documentation, and _Future Interactive Experiences™_
The video below shows some first snippets of its mono serif cut.
To produce this typeface, I worked... See more
adam hox.com

Hideo Kojima on AI
"A lot of people use AI in creative work to come up with ideas, but I think of AI as more of a friend ... I would lead the creative part and use AI to boost efficiency"
"I'd like AI to handle the tedious tasks that would lower cost and cut down on time ... co-creating... See more

DEATH STRANDING 5th anniversary. Thank you all so much. We have over 19 million players (porters) all over the world. Really, I’m so happy I went independent and created this game🙏🫶👍😍🙇🏻 https://t.co/VtFGXAt0rt

We made a book!
It's called ZACH-LIKE, and it's filled with design documents from all of our games (including the ones we never finished), and it's 400 pages long.
If you're interested, here's a link to the Kickstarter:
https://t.co/EH4qK0pCc4... See more


