Sublime
An inspiration engine for ideas

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This week on Brain Structure, a chat between Hideo Kojima and @JordanPeele
A fascinating conversation about creativity, defying audience expectations, and Jordanās favorite character from MGS2!
https://t.co/qChMhzLlGC https://t.co/3mANesgZbl
indie New Hardware Soapbox with Reggie James, CEO of Eternal
youtu.beAnimal Well was created & programmed _entirely_ by its sole dev, Chris Basso. Bigmode, its publisher, is entirely run by Dunkey. Its set to be the hit of the year and deliver AAA studio income to incredibly talented people who will probably use it to make great art. Amazing story
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This is a great set of tips (by @jmechner ) and a process Iāve also followed naturally over the years. If youāre in game dev you need to embrace these. Ironically the only time I break these rules is when dealing with publishers 𤣠Letās go through them one by one! (LONG POST) https://t.co/rB8b3rLd4f