Sublime
An inspiration engine for ideas
I'm very big on radically simplifying products by removing features that don't carry their own weight.
Marty Cagan • INSPIRED: How to Create Tech Products Customers Love (Silicon Valley Product Group)
But of course, if you dig deeper, it’s really how it works.
Julie Zhuo • The Looking Glass: Higher Level Design

Like Steven Spear describing the Toyota environment as a community of scientists in The High-Velocity Edge, an organization that only Plans and Does can never really improve.
John Willis • Deming's Journey to Profound Knowledge: How Deming Helped Win a War, Altered the Face of Industry, and Holds the Key to Our Future
One of the things people value about Scandinavian design is that, generally, objects don’t draw attention to themselves. They are plain, functional and offer the user something “honest,” in Saarinen’s assessment. Linear’s leap forward in software development is that it is designed to be honest in this way, to literally not draw attention to
... See moreKarri Saarinen • Designing for the Developers
Interaction design generally includes the underlying conceptual models
Marty Cagan • INSPIRED: How to Create Tech Products Customers Love (Silicon Valley Product Group)
We cannot make informed decisions or create a quality product without first understanding why we are doing what we are doing. Lack of context creates waste, resulting in long work days, poor planning, and the inability to keep commitments outside the office.
Tonianne DeMaria Barry • Personal Kanban: Mapping Work | Navigating Life
On his desk and permeating his conversations was Apple interface guru Donald Norman’s classic tome The Psychology of Everyday Things, the bible of a religion whose first, and arguably only, commandment is “The user is always right.”