Sublime
An inspiration engine for ideas
User Interface Design
Matt Mower • 3 cards
Good conceptual models are the key to understandable, enjoyable products: good communication is the key to good conceptual models.
Donald A. Norman • The Design of Everyday Things
Simplicity
A great story about simplicity from Akio Morita, the maker of the Sony
Walkman: Engineers had the technology to add the recording function to the Walkman and it would've cost only 50 cents to a dollar per unit. Morita decided against it. He wanted the device to have one function, which it performs very well. Walkman should only play
... See moreTwo of the most important characteristics of good design are discoverability and understanding.
Donald A. Norman • The Design of Everyday Things
common wisdom or intuition, the worst design problem is a clean canvas.
Löwy Juval • Righting Software
Bill told the poor product manager, if you ever tell an engineer at Intuit which features you want, I’m going to throw you out on the street. You tell them what problem the consumer has. You give them context on who the consumer is.
Eric Schmidt, Jonathan Rosenberg, Alan Eagle • Trillion Dollar Coach
Modelo conceptual:
Deber ser:
Visible. La forma de uso debe ser visible o evidente para el usuario.
Topografía. Considerar las reglas del mundo real en la interacción. Si giro la palanca a la derecha, el objeto se mueve a la derecha.
Retroalimentación. Entregar información a la persona usuaria sobre lo que está ocurriendo.
Un diseño desconectado del
... See moreand mental models of how people interact with systems (interaction models).