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but he also believed that she would have to do more if she were to make games that people loved, not just games that people admired.
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: A novel
Alan Kay told Brand, “A true hacker is not a group person. He’s a person who loves to stay up all night, he and the machine in a love-hate relationship . . . They’re kids who tended to be brilliant but not very interested in conventional goals. And computing is just a fabulous place for that. . . . It’s a place where you can still be an artisan.” T
... See moreMargaret O'Mara • The Code
The more compelling a game is, the greater the “endogenous value” that is created within the game.
Schell • The Art of Game Design: A book of lenses
What, after all, is a video game’s subtextual preoccupation if not the erasure of mortality?
Gabrielle Zevin • Tomorrow, and Tomorrow, and Tomorrow: Give the #1 bestseller to everyone you love this Christmas
Chris Dixon • The Potential of Blockchain Technology
Masa saw himself as an outsider in Japanese society, much as Adam did when he moved from Indianapolis back to Kibbutz Nir
Reeves Wiedeman • Billion Dollar Loser: The Epic Rise and Spectacular Fall of Adam Neumann and WeWork
