
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

What if, Carmack thought, instead of redrawing everything, I could figure out a way to redraw only the things that actually change? That way, the scrolling effect could be rendered more quickly.
David Kushner • Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
While Carmack was exceptionally talented in programming, Romero was multitalented in art, sound, and design.
David Kushner • Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
Until this point Carmack had been entranced by arcade games. He wasn’t the best player around, but he loved the fast action and quick payback of Space Invaders, Asteroids, and Battlezone.
David Kushner • Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
When assigned to write about his top five problems in life, he listed his parents’ high expectations—twice.