Sublime
An inspiration engine for ideas
A company that best frames a problem is the company that often comes to define and take the category.
Al Ramadan, Dave Peterson, Christopher Lochhead, • Play Bigger: How Pirates, Dreamers, and Innovators Create and Dominate Markets
every employee in my department owns three to five business objectives per quarter, along with one or two personal ones.
John Doerr • Measure What Matters: How Google, Bono, and the Gates Foundation Rock the World with OKRs
What people want today are trustworthy brands.
Neumeier Marty • ZAG: The #1 Strategy of High-Performance Brands
Each company doesn’t just want to serve customers; it wants to win with them. And that is the single most crucial dimension of a company’s aspiration: a company must play to win. To play merely to participate is self-defeating. It is a recipe for mediocrity. Winning is what matters—and it is the ultimate criterion of a successful strategy. Once the
... See moreA. G. Lafley • Playing to Win: How Strategy Really Works
Now, did we dominate the mid-range microcomputer business? That’s for us to argue in the years to come, but over the next quarter we’ll know whether we’ve won ten new designs or not.
John Doerr • Measure What Matters: How Google, Bono, and the Gates Foundation Rock the World with OKRs
“Our fundamental strategy is one of customer-centric intermediation.”
Richard Rumelt • Good Strategy Bad Strategy: The Difference and Why It Matters
Understanding customer value requires deep engagement. The traditional approach of checking in with salespeople occasionally to see what retailers are thinking and doing is no longer enough. A much higher level of sophistication—and real commitment—is required. Almost twenty years ago, P&G began integrating staff from marketing, manufacturing,
... See moreA. G. Lafley • Playing to Win: How Strategy Really Works
Clarity about the winning aspirations meant that actions at the brand, category, sector, and company level were directed at delivering against that ideal.