Right now the Metalabel squad is in the throes of the creative process of something you’ll see in the Fall. We’re excited about what we’re working on but we’re also in the thick of it. We still don’t know where it will all lead.
Some days the not-knowing is agonizing. The first time I experienced the feeling came while building Kickstarter, and it o... See more
Mr. Johnson’s perspective with respect to the role of accounting in a chaordic world is spot-on. In the years ahead we must get beyond numbers and the language of mathematics to understand, evaluate, and account for such intangibles as learning, intellectual capital, community, beliefs, and principles, or else the stories we tell of the value and p... See more
What has become more and more clear to the non-influencer social media user is that things aren’t what they seemed. Influencers aren’t out to “influence” their “followers” in a positive way — they’re looking to “influence” them to purchase material goods from brands that are willing to pay them enough to advertise. Influencers are more concerned wi... See more
It’s still too hard to use tokens: giving someone an NFT as a token of appreciation is actually quite a bit harder and more expensive than baking them their favorite cookies at the moment, and that has to change in order for projects or apps to use these tokens as flexibly as they need to if they want to capture ‘squishy’ human interactions.
The next wave of aggregators are owned by their stakeholders, and have the potential to create superior stakeholder experiences as a result. A decentralized search engine could be owned by searchers and publishers, who could thus prioritize their interests over those of advertisers or some detached corporate entity.
If Web 1.0 was about information discovery, Web 2.0, now retroactively named web2, was all about people discovery, aka social networking. Web 2.0 became about integrating the internet with our daily lives. The gap between your online and offline selves began to close. More and more of our life would be mediated through the internet, from ordering p... See more
Barstool Sports started in 2003 by Dave Portnoy. The idea was to create a media publication that catered to people interested in gambling. Barstool found an audience, albeit, niche. It's initial success boiled down to one reason: Dave Portnoy. People loved Dave and Barstool's fans became known as "Stoolies".